You can’t convince everybody
Making content and design equal partners? It’s doable or it’s not. It’s fixable or it’s not. Or it might be fixable, in the future, if X Y or Z things change — things that are always going to be out of your control.
A designer who writes.
Making content and design equal partners? It’s doable or it’s not. It’s fixable or it’s not. Or it might be fixable, in the future, if X Y or Z things change — things that are always going to be out of your control.
When the overall quality of a digital experience feels low, but I can’t quite put my finger on it, I’ve found that it often stems from one of two secret weaknesses that plague many product teams: lack of confidence and lack of trust. Lack of confidence The kind of confidence I’m talking about is an … continue
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