Four tips on writing about your design work and learning
Some thoughts on producing high-quality design articles that actually get shared.
A designer who writes.
Some thoughts on producing high-quality design articles that actually get shared.
I don’t believe by me drawing a line I can make things happen. I can’t force anybody to do anything or be anyone. But we can make invitations. – David Sim, speaking in the documentary The Human Scale
As soon as something more formal than conversation starts taking place, many designers feel like they need to ask for a permission slip. You don’t. Never delegate understanding.
On why artists need to be challenged: Art should be well-subsidized, yes. But the purchase of a completed painting or a sculpture, the commisioning of a mural—or perhaps the publication of a poem or a novel or the production of a play—all these forms of recognition are the rewards of mature work. They are not … continue
Amateur bands ask you to demonstrate your excitement. “Hey come on! You guys can do better than that! Get up here! Let’s see some dancing” Pros? They share their excitement. Which eventually infects the audience, and is returned back to them.
I’m not so sure that users should always come first on design projects. Think about it like remodeling an old building. You could go up to all of the people who happen to be near the old building, or who have visited recently, and ask them why they came to the old building and what … continue
Getting the clarity and coordination you need to do your job, and to ensure the success of your project, often requires looking beyond the “content stuff” to the entire organization itself. This framework can help.
One well-timed and innocently-asked stupid question can be a powerful tool for reframing problems, redirecting conversation, and encouraging a decision-oriented mindset.
Or you will, if you subscribe. Personal dispatches from the desk of Scott Kubie, a designer who writes.