Learn thinky things

Folks seem to like my latest bit of advice for aspiring designers: Learn Thinky Things. I coined this advice (with an unconscious assist from Marc Maron, I suspect) as part of an off-the-cuff remark during UX Content Office Hours. Someone asked whether content designers need to learn Figma, a popular tool for front-end design. I shared my response as a … Read more

Give him some room

When it comes to maintaining a productive, creatively fulfilling life, the simple answers are terribly alluring. I’ve swooned to the siren songs of bucking up and toughening up and not giving a fuck and pulling on my bootstraps just a little bit harder. But like the Sirens themselves, those songs are just myths. What I’ve … Read more

Islands and icebergs

Spent all week working on something and I just trashed it. Wasn’t coming together. Hate to do it because you never know if you were almost there. Sometimes you’re hating it and hating it, and you keep sailing on, and then blam-oh! There she is! I see land, boys! But maybe you stopped just before … Read more

Sometimes the box is more fun

One of the first times I presented on ecosystem mapping, an attendee shared an image of their own map they’d been inspired to create. It was interesting, colorful, and information-rich. But also? It wasn’t what I’d call an ecosystem map. At first I worried about the quality and clarity of my presentation. But others shared … Read more

Being the thing

Recently finished reading Stephen King’s On Writing: A Memoir of the Craft. I probably should have read it before I wrote a book about writing? But I’m happy to report it didn’t leave me second-guessing my guidance in Writing for Designers. Just envious of King’s prose and storytelling skills. Like many books on creative practices, … Read more

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