I have blogged intermittently since the mid 90s. Thankfully, much of the early teenage angst is lost to time. This collects my writings from this site, an earlier personal website, and some newsletter projects over the years, in mostly chronological order. I also publish new writing here. I publish somewhat more formal writing about content strategy and design careers at Content Career Accelerator.
I want to spend less time in front of computers. Less time, not no time. I like my comfortable computer job, I like my internet friends. But less, less. Part of this initiative is my new mantra of Always Be Deleting. It’s probably not a bad mantra for a content strategy practice (my job), but … continue
I believe intellectually that ideas aren’t precious. And I’ve learned the hard way that works doggedly pursued at the detriment of my health and happiness are rarely better than those I pop off quickly from a place of ease after a period of rest. But emotion often trumps intellect, and I find it hard to … continue
Dropbox is raising their prices, as is seemingly every other digital service of late. So I’ve been scaling back where I can. Dropped Netflix and Hulu down a level, canceled a few subscriptions here and there. There’s an intentional inertia to these services (eels, John calls them) that makes them hard to shake. If I … continue
I find that having just the right word aids not only my writing, but my mental health. The right word can help me communicate thoughtfully, understand my own feelings, or even spend my money more wisely.
I’ve written four articles now about content ecosystem mapping. I’ve coached clients through producing them, I’ve led workshops on them, and I’ve given many talks about them (and their big brother, concept models). A point I stress over and over, but is hard to make stick, is that the activity of making the map is … continue
I find that I have less interest in (and time for) video games as I get older, which is too bad in a way as they are a great source of inspiration for design patterns and UX writing. Lately, I’ve been playing lots of Ape Out on Nintendo Switch. You control a great ape escaping … continue
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